It's awesome. Results 1 to 19 of 19 Thread: Strength Based Valor Bard. For the shield and longsword variant the initial damage changes to 3d8+5, an average of 18.5 damage. After reading a few comments I'm thinking a grapple bard the spams Thunderwave can be very cruel, but fun. So I guess let’s dive into it. and spiritual weapon. Handhold begins to crumble? Addendum, skipping Bard and going an even split 6/6 or 7/5 Pally / Sorc gets you many of the same spells (barring healing word) and metamagic, allowing twinned haste and quickened blade cantrips. While many of D&D’s classes have firm grasps on the arcane or divine powers, the bard uniquely has the potential to have a firm grip over many different disciplines of magic. Grappler build (as far as expertise in athletics. Even without smites, 3 times a turn roll + str is relevant, only a pure Fighter will be doing more than this with their third normal attack (not counting action surge and superiority because if you're tapped out they probably will be too). DnD 5e - Bard Subclass Breakdown. If your DM uses it in any other way he's screwing every strength character in his campaign over. Oct 11, 2019 - Explore Katherine Norton's board "D&D Homebrew - Bards" on Pinterest. Strength? You'll get medium armor and shield so a little cash and a 14 Dex if you can swing it gives you a pretty good AC. All other known spells will be put towards strong support and control spells. That’s what we’re going to discuss in this complete guide to playing a monk in D&D 5E. Looking at it, we’ve got 29 races that have a bonus to charisma from all the books. Strength: Probably a dump stat. The bard class in D&D 5E has access to something called ritual casting, which means that a bard character can cast a known spell with a ritual tag without expending a spell slot. Strength Checks. Since I won't have much in the way of reactions I was thinking of grabbing Shield and Counterspell with my magical secrets. D&D 5e has plenty of cool spells. But bards are capable of defending themselves in melee if necessary, using their magic to … There's nothing wrong with it per-se DEX is just objecivly a better stat than STR to have higher. Every bard learns “magical secrets” at level 10, allowing the character the ability to learn upwards of six spells from any spell list in the game. Ability Scores Edit Page Content. I’d say so. Green Flame Blade With a greatsword this translates to: 2d6+2d8+5 for an average of 21 damage to the first target and 2d8+5 for an average of 14 damage to another target within 5 feet. Any lifting is not athletics, it's straight strength, for example. New comments cannot be posted and votes cannot be cast, aid other tabletop gamers in creating memorable characters, Press J to jump to the feed. Cookies help us deliver our Services. As for lack of ranged options cant you wear a shield and throw a Javelin? Whether singing folk ballads in taverns or elaborate compositions in royal courts, these bards use their gifts to hold audiences spellbound. Badass Avatar by the madass Professor Gnoll. Whether you can lift something awkward but within the range of weights you can lift? You'll do great. currently playing a strength based bard (glamour, but mainly for flavor rather than mechanics). * Home; Classes; Bard Source: D&D 5th Edition ↓ Attributes. The process does take 10 minutes, so it’s not exactly the most viable strategy mid-fight - but does have potential when used before or after a combat encounter. [5e] Strength based monk? From there it's platemail, using my action for two greatsword attacks, and animate objects/bardic inspiration with my bonus. Strength. As far as which one you pick, that's up to you. This material is published under the OGL: Contents. How much you can lift? Get some half plate (with a wooden speaking horn in the elongated proboscis of the helmet if you are feeling cheesy) and go to town. Many bards prefer to stick to the sidelines in combat, using their magic to inspire their allies and hinder their foes from a distance. Effective caster level 11, 5th level spells. Searches must be at least 3 characters. The only major downside is your extra attack is delayed all the way until level 8, but you should still be able to keep up damage wise because of smites. Both the DM and I don't feel great with multi classing, partly to keep things simple and so people don't get too OP. 5th Edition I've been reading through the phb on monks because I really like the flavor of monks, but it seems like they're mainly geared towards a hit-you-with-a-million-tiny-punches kind of deal. A Strength check can model any attempt to lift, push, pull, or break something, to force your body through a space, or to otherwise apply brute force to a situation. If you aren't multiclassing... well, it can work. Artificer. 3 feat/ASI as Vuman, 2 with anyone else... with Pally as a starting class you have heavy armour so you won't need a feat for it, though you get two skills from a worse list plus one of your choice rather than four of your choice. Unfortunately the starting level is 12 so if I take a third level in fighter for awesome subclass stuff I miss out on magical secrets at bard 10, unless I go lore. If you carry weight in excess of 5 times your Strength score, you are encumbered, which means your speed drops by 10 feet. Searches must be at least 3 characters. 18 strength and Great Weapon Fighting is enough to deal some serious damage. Trickery. What Are Bards? Counterspell gets a second mention because without being limited to 3 lv3s it's an excellent nope button to spam every time your DM says somecaster or other is going through the motions of casting. My buddy will be running a heavy combat one-shot adventure soon. My goal is to dip a max of 3 levels in a class other than bard. Otherwise your best bet is having at least 14 Dex for AC, two-handing a longsword for 1d10 vs a rapier for 1d8, and grapple. Fire Genasi: [+1 Int] ... the difference is much more noticeable. Monks are dexterity based class which makes it easy to ensure your Monk is good at what he is supposed to be good at. Level 7: Paladin 4/Bard 3: You're worse than a regular fighter in pure damage but you support pretty well. Strength. Ended up with a +4 modifier in both STR and CHA. My key requirements for this build are: Be able to contribute when my spells run dry. Grapple someone in a cloud of daggers, Hypnotize everyone then drag them around to compromising positions, Or make someone fall asleep, and get a free critical hit with a greatsword. I was thinking either straight bard with the heavily armored and war caster feats (would be awesome to be able to use a shield and sword and still cast spells) or 1-2 levels of fighter for heavy armor and con saves. For the shield and longsword combination the damage to the first target changes to 1d8+2d8+5 for an average of 18.5 damage. From our How to Multiclass in 5e article: We recommend multiclassing for these three reasons: to pick up armor proficiencies, to gain low-level class skills, or to fit a specific character archetype. - Eagle’s Splendor has an advantage in Charisma checks. Heavy Armour Mastery can give you some anti-mob benefits as while 6 imps might pull a wizard limb from limb you can sit there laughing. All strength(athletics) is and should be used for is, as stated in PHB 'difficult situations you encounter while climbing, jumping, or swimming'. Green: Good options. Relying on just how you want to play your Bard he can show off the battle prowess of the Fighter or a dexterous skill set of the Rogue. We will be using spell points, and only official content is permitted (no UA or homebrews). DND 5E bard SPELLS LIST - EXPLANATION ... - Bull’s Strength has an advantage in strength checks. 2020-10-18T15:04:45-04:00 Nerds of Monroe 5th Edition. Valor will have higher AC because it gets a shield, and it will have more party support through Combat Inspiration. TEMPORARY NOTE: RPGBOT is undergoing a massive update for DnD 5e content to accomodate rules changes and new content introduced by Tasha's Cauldron of Everything. I'll look into getting a feat or something that lets me use heavy armor, thanks for the heads up. 1 spell point for 2d8 damage on hit is amazing when you get into the big leagues of spell point pool. But within the range of weights you can exert raw physical force the difference is much optimised! Would potentially wreck a build ( as far as which one you pick, is! Feat or something that lets me use heavy armor proficiency and the extent to which you can a. • you can use to make a back up character on having higher because! Still think there is a good way to go for a short-term character from there it is adds proficiency... 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